Academical Explorer Image

Generations long people have gathers magical items and studied them. There is nothing more interesting than writing a paper on a new item or a long lost civilazation.
But the dangers of this also lies in the curses that these items or even buried treasures bring.
Be it items, architecture or even creatures of magic, they are all so fascinating and a life worth pursuing 
You are an academic, a writer or just someone who loves to discover new things or collect baubles.
Having been either touched by a cursed item or obsessed by magic you have passion for finding them.

This can also mean that you hunt rare beast of magic or seldom seen plants on all different planes of existences.
Nothing will stop you to find that last peace of evolution, it is in temples and in ruins that lays the best route to any of the best treasures

 
Skill Proficiencies: Arcana, plus either Nature or  History
Tool Proficiencies: Calligrapher's tool
Languages: 1 of your choice, can be an exotic one.
Equipment: A one person tent (10 lbs.), calligrapher’s supplies, a personal journal, a set of fine clothes, and a belt pouch containing 20gp
 
Feature: Academical expert

You can choose either : 

1. Magical Beasts
2. Magical item/Cursed items
3. Plants
4. Architecture

You gain advantage to any role to identify one of these, you can only pick 1.
This does not apply that you know how something works or how to use it but just that you know what it is and some of its lore.
Ex. You find an item, you do not know if it is cursed but when a curse is showing you can identify the type of curse.

 
Suggested Characteristics

 

Personality Trait D6

1. A life of solitude and exploration has me a little socially awkward. I tend to say odd things and have trouble identifying cues of discomfort in others.
2. I have a tendency to note everything down. I also have the habit of using my writing as proof that I recalled something properly or as a point in arguments.
3.I prefer quiet to loud noises.
4.The sounds and sights of battle (or animal attacks) are not new to me and do not provoke any sense of shock.
5. I adore any kind of item and will collect anything that i like.
6. Nothing is more exiting to me than the prospect of finding a new ruin to explore

Ideal D6

1 Experience is key to personal growth.
2 Autonomy, It is important to be able to manage situations on your own.
3 Resourcefulness, One should always use what they have and what is around them to their advantage.
4 Knowledge, I must know as much as there is to learn
5.To find a countercurse one must first know any curse, even if it is frown upon
6. Ruins and history should be protected for the future of generations

Bond D6

1. My social needs are easily sated by reading a good book.
2 I get along quite well with scholarly types.
3 I love listening to stories and those willing to share theirs.
4 I once met a librarian who thought me the importance of recording and documenting things for society
5. I had a fateful follower that died for me in the search for knowledge
6. I spend hours watching a item/creature to study it and now i have bonded with it.

Flaw D6

1. I know so much that I am just always right, and when I am not, it puts me in a foul mood.
2 I may be just a little to attracted to curses and dangerous beasts
3 I can get overly excited at discovering something new and it can sidetrack me from what I am currently trying to achieve.
4 I am incredibly fickle and stubborn
5 It is very difficult to get my attention if I am focused on something. One may have to yell at me for me to hear them.
6 I prefer the company of nature to that of others and have a tendency to be withdrawn

d6 Personality Trait
1 A life of solitude and exploration has me a little socially awkward. I tend to say odd things and have trouble identifying cues of discomfort in others.
2 I have a tendency to note everything down. I also have the habit of using my writing as proof that I recalled something properly or as a point in arguments.
3 The sounds and sights of battle (or animal attacks) are not new to me and do not provoke any sense of shock.
4 Nothing is as palpable as a new magical item
5 I adore any kind of item/beasts and will collect anything that i like
6 Nothing is more exiting to me than the prospect of finding a new ruin or temple to explore
d6 Ideal
1 Knowledge. Experience is key to personal growth. (Neutral)
2 Autonomy, It is important to be able to manage situations on your own. (Chaotic)
3 Resourcefulness, One should always use what they have and what is around them to their advantage. (Any)
4 Knowledge, I must know as much as there is to learn
5 Discovery. To find a solution one must first know anything about the problem, even if it is frown upon (Evil)
6 Protection. Ruins and history should be protected for the future of generations (Lawful)
d6 Bond
1 I get along quite well with scholarly types
2 I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
3 I spend hours watching a item/creature to study it and now i have bonded with it.
4 My life’s work is the protection of an important artifact that i must find
5 I had a fateful follower that died for me in the search for knowledge
6 I once met a librarian who thought me the importance of recording and documenting things for society
d6 Flaw
1 I may be just a little to attracted to curses and dangerous beasts
2 Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3 I can get overly excited at discovering something new and it can sidetrack me from what I am currently trying to achieve.
4 The beauty of civilization lays in the way of how its demise came to be
5 I believe in my prowess and knowledge and fail to see my own shortcomings
6 History, beast and artifacts should be protected not sold, those who trade in them are an indignation to society
 
Variant Academical Explorer: Dungeon delver

You are specialize in finding rare artifacts or historical locations this means sometimes you need to navigate a temple, or dungeon or another dangerous places.

In consent with your DM to what constitute of a dungeon or temple, you have a lot more ease to navigate temples and dangerous places. You gain advantage to avoid traps (Saving throws)  and diffuse traps (Sleight of hand)  and you can always find the shortest way to the entrance as long as you have been there yourself while being concious.


 
Academical Explorer Image