Sources

Core Rules & Supplements
This section contains the three Core Rulebooks (the Player's Handbook, Dungeon Master's Guide, and Monster Manual), Basic Rules, and additional rule or campaign supplements. All adventure content can be found in the Adventures section.

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Player's Handbook

Core Rulebook

The Player’s Handbook contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

Dungeon Master's Guide

Core Rulebook

The Dungeon Master’s Guide provides world-building advice, tips and tricks, optional game rules, hundreds of classic D&D magic items, and many other tools.

Monster Manual

Core Rulebook

The Monster Manual presents a horde of classic Dungeons & Dragons creatures for Dungeon Masters ready to challenge their players and populate their adventures.

Basic Rules

Free Content

The Basic Rules for Dungeons & Dragons covers the core of the tabletop game.

All free SRD rules content is included in this section as well.

Acquisitions Incorporated

Campaign Sourcebook

Full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own campaign!

Guildmaster's Guide to Ravnica

Campaign Sourcebook

In the teeming cosmopolis of Ravnica, ten guilds vie for power, wealth, and influence, held in an uneasy peace by a magical force called the Guildpact.

Mordenkainen's Tome of Foes

Rules Supplement

Mordenkainen's Tome of Foes is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship.

Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options.

Volo's Guide to Monsters

Rules Supplement

Volo's Guide to Monsters explores the stories and lairs of various monsters, includes game statistics for scores more, and provides rules for playing a variety of new races.

Sword Coast Adventurer's Guide

Campaign Sourcebook

The Sword Coast Adventurer’s Guide describes the peoples and places of the Sword Coast and contains a plethora of new character options.

Wayfinder's Guide to Eberron

Campaign Prototype

Eberron embraces swashbuckling action and pulp adventure and adds a layer of neo-noir intrigue. In the darkness, there are opportunities for a group of bold adventurers to make a difference...

The Tortle Package

Supplement

The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.

Adventures
This section contains all the official adventure modules. Core Rules, Basic Rules, and rules or campaign supplements can be found in the Sourcebooks section.

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Venture into the Nine Hells and join the front lines of the Blood War to stop the archdevil Zariel.

Dragon of Icespire Peak

Starter Adventure

Dragon of Icespire Peak from the Dungeons & Dragons Essentials Kit is your gateway to action-packed stories of the imagination.

Storm Lord’s Wrath

Essentials Kit Adventure

Storm Lord’s Wrath from the Dungeons & Dragons Essentials Kit continues the adventure to aid the town of Leilon.

Sleeping Dragon’s Wake

Essentials Kit Adventure

Sleeping Dragon’s Wake from the Dungeons & Dragons Essentials Kit continues the adventure to aid the town of Leilon.

Divine Contention

Essentials Kit Adventure

Divine Contention from the Dungeons & Dragons Essentials Kit continues the adventure to aid the town of Leilon.

Ghosts of Saltmarsh

Adventure Module

New horizons of adventure now lie before you. What wonders and terrors will you discover across the waves above and the fathoms below in these watery adventures? Set sail and find out!

Picking up where Waterdeep: Dragon Heist leaves off, explore the mega-dungeon of Undermountain, the domain of Halaster Blackcloak.

Waterdeep: Dragon Heist

Adventure Module

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!

Tomb of Annihilation

Adventure Module

Dare to defy a death curse caused by a necromantic artifact located in the mysterious and distant peninsula of Chult.

Storm King's Thunder

Adventure Module

Ages ago, giants and dragons waged war across the Savage Frontier. Now, the land shudders once more with the thunder of giant footsteps.

Curse of Strahd

Adventure Module

A party of adventurers has just entered Barovia. Strahd’s face forms the barest hint of a smile. He knew they were coming, and he knows why they came - all according to his plan.

Out of the Abyss

Rage of Demons Storyline

A foul spell is cast that tears open portals to the demonic Abyss. What steps through threatens to shake the Forgotten Realms to its foundations.

Princes of the Apocalypse

Elemental Evil Storyline

The Elder Elemental Eye has emerged to spread chaos across the Forgotten Realms. How will the adventurers prevent absolute devastation?

Hoard of the Dragon Queen

Tyranny of Dragons Storyline

The Cult of the Dragon seeks to free Tiamat from her prison in the Nine Hells to bring her to the Forgotten Realms.

Rise of Tiamat

Tyranny of Dragons Storyline

The Cult of the Dragon leads the charge in an unholy campaign to bring Tiamat back to the Forgotten Realms.

Lost Mine of Phandelver

Starter Adventure

The Lost Mine of Phandelver from the Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination.

Hunt for the Thessalhydra

A Stranger Things Adventure

Mike Wheeler from Hawkins, Indiana, has created an awesome Dungeons & Dragons adventure...

Lost Laboratory of Kwalish

Extra Life Adventure

The legendary inventor Kwalish disappeared eons ago. Will you dare an alternate expedition into the Barrier Peaks to find him?

Rrakkma

Introductory Adventure

Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out.